Me, Myself and I

I love what I do because I do what I love.

Tiny3D Winamp Visualizer Framework w/ OpenGL

Today I released Tiny3D under GPL license — my very own framework for writing 3D visualizer plugins for Winamp 5+. It also includes the “demo” why this framework was born. More info and the sources can be found over here.  It was written in the last few days, so don’t expect too much … haha!

November 18, 2007 Posted by icebreaker | Open Source, OpenGL, Programming, framework, winamp | | No Comments

Great texture & music resources …

Well, if you are an lone wolf developer like I am, and you want some nice textures and music then you should check out these two websites, and most probably you will find something you like. Of course I’m assuming that your productions won’t be commercial, lol — so you will be able to use them :P

http://ccmixter.org/ — music

http://www.imageafter.com/– textures

I’m planning on using some resources from these to commit a few experimental “scene demos/intros/games” in the near future :) with my new 3D engine :P but shhh, everything at its time :))

November 18, 2007 Posted by icebreaker | 4k 64k, Free, OpenGL, Scene, demo, directx, intro, music, resources, texture | | No Comments

Kloonigames

Recently I stumbled across the “Crayon Physics” game developed by Kloonigames — you can get it here. It’s the most original idea what I’ve seen in the last few years. It’s definitely an awesome game. I can’t wait for the Delux Edition :)) For more info be sure to check out the “blog”. :))

November 18, 2007 Posted by icebreaker | Coding, Game, Game Engine, Games, OpenGL, Programming, Scene, box2d, physics, sdl | | No Comments